![]() There is a huge sense of elation when you first get it right, and it just gets better once adrenaline and pounding heart beats are added to the cocktail. When finally stepping out of the maelstrom at the last second, you are left gagging for another go, quickly hunting down more buzz and shooting opportunities to get that gauge maxed-out again. It begs for you to keep going, ignoring common sense that says your gauge isn’t refilling quick enough. Once dialled, this forms a large part of the hook of Psyvariar, and what a hook it is. If you are levelling up quick enough, you can run amok, bullet chasing as long as you dare. Rather than fleeing from enemies, you can “Buzz” the edges of your mecha against both their craft and their bullets. The gauge fills in two ways: shooting enemy craft and “Buzzing”. Much, like the original Psyvariar, when this gauge maxes out, you are awarded a brief period of invincibility while you “level up”, which can be used to quickly refill the gauge or to escape from a tight spot. ![]() As you progress through the areas, your Neutrino gauge plays a vital role. She is only 22 and he is even younger at 21, but their extensive training and unnaturally high spiritual ability make them ideal candidates to fly the mechas against the marauding horde. In this vertical, traditional shooter, you play either Kei or her fellow pilot, Yuhei. ![]()
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